Posts Tagged ‘ Video Games ’

State of Decay: Video Game Review

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“State of Decay” is Undead Lab’s foray into the zombie horror genre.  I had started playing this game several weeks after it came out, so I was not exposed to the many bugs that plagued the game on release. But that’s not important.  What you want to know is whether or not this game is worth playing, and the short answer is yes.

The game starts with you at a campground with your friend being swarmed by zombies.  After you “break their fucking skulls” (a phrase you will hear often throughout the game), you make your way to a nearby ranger station to see if you can find some help.  Don’t expect to stay too long.  The game has you do some very simple missions that serve as a tutorial and once you’re finished, you’ll quickly find yourself escaping the campgrounds and making your way to a nearby church where other survivors holed up.  From here, the zombie-infested Trumbull County is pretty much open to exploration, scavenging, and zombie slaying.  Continue reading

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New York Comic Con 2011 (With Slideshow)

(Writing by Fly and Photography by LaFemmeLuna)
October 13-16 marked another year for New York Comic Con at Jacob Javits center, and as always, I was there. This is the first year that it was open for four days, Thursday being open to press, professionals and people who bought special four day passes. I was unable to make it on Thursday due to job commitments, but the extra day is a good idea. This convention seems to get bigger every year, and three days doesn’t feel like it’s enough time to see everything. As always, I really have no idea how to summarize 3 days of nerd sensory overload, so I’ll point out the highlights as best I can.

I’m always impressed with the work people put into these costumes. All pictures are unrelated to the text unless otherwise noted, and thanks to Frenchie for doing what I always forget to do.

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Review of Back to the Future: The Game

I love time travel. I don’t know what it is about the genre, but I will read any book, and watch any movie there is about it. “Back to the Future”, and its first sequel have been two of my favorite movies since I was a kid (the third one is OK, but not nearly as good as the other two). So when I heard they were making a new game that would continue the story, I was completely against it. Continue reading

Resident Evil 5: Lost in Nightmares DLC

“Lost in Nightmares” is the newly released DLC (downloadable content) for Resident Evil 5.  As most who have played RE5 will know, this episode is about a memory that Chris Redfield has. He remembers the night that he and his partner, Jill Valentine, encountered their long-time nemesis and former leader, Albert Wesker.

In the main game, we are treated to a flashback where Chris and Jill find Wesker standing over the corpse of Ozwell E. Spencer, one of the founders of Umbrella, the company responsible for the zombie outbreaks in Raccoon City.  The duo gets the crap kicked out of them matrix-style, compliments of Wesker’s superhuman abilities.  He tosses the two of them around like a couple of stuffed pillows, and after a few minutes, Wesker effortlessly grabs Chris by the throat and is moments away from ripping out his heart when Jill makes the ultimate sacrifice by latching onto Wesker and flinging herself out a window, where the two of them presumably fall to their deaths. Continue reading

Tales of Monkey Island: A Pirate Tale in Five Chapters

Whenever an old game franchise is revived it is met with fan skepticism and nervousness. This is  especially true with games which have large fan bases. Over the years, I have personally seen a lot of old games updated to varying degrees of success. The most recent of those is a revival of one of my favorite series: Monkey Island. Telltale Games took the license from Lucasarts and released five episodes over the past 6 months. The  story of Guybrush Threepwood is continuing on and is still filled with plenty of puzzles and humor along the way.

The plot starts off with Guybrush once again trying to take down his nemesis, the demon pirate LeChuck. In the process, Guybrush messes up a spell, and sucks all the voodoo energy out of LeChuck, making him human again. Unfortunately, all that voodoo is spread throughout the Caribbean, infecting all the pirates, making them all sick and prone to fits of demonic anger. Those possessed include his wife Elaine, and like in Evil Dead 2, his own hand. So it’s up to Guybrush to find a cure for this demon pox by traveling all over the Caribbean in search of… a voodoo sponge to suck up the energy, obviously.

You can see where this might be a problem

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FFX-2: Girly Propaganda from lazy programmers

A few years back, Square came out with its tenth game in the Final Fantasy series, cleverly titled “Final Fantasy X.” I picked it up, because, like I’ve mentioned before, I enjoy the series, and the Playstation installments 7 and 9 were good. I also thought that there was no fucking way they could make a game as bad as 8 ever again. Overall, it was a mediocre game with a confusing ending. Something about the main guy being the lost dream of a dead city, or something. I don’t know, I didn’t really get it then and I still don’t particularly care.

I can’t wait for the e-mails I get about that. God you people love to bitch about spoilers. Well, here’s a hint: if you haven’t played a game, don’t read articles about its sequel.

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Speaking of spoilers, this guy framed Roger Rabbit.

Anyway, I’m not here to talk about the mediocre game, I’m here to talk about its very crappy sequel. Square realized the money-making opportunities it had, as can be seen in the recent sales of final fantasy sex toys (ok, no, but they could have! and they still might), so they decided to start cashing in and making sequels where they aren’t needed. One could argue there is a need due to the confusing ending, and the fact that it wasn’t exactly a happy one, but I still think it could have been left alone. Continue reading

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